Rule Books
System documents that power campaigns, war tables, and expansions.
RULES
4671 GM Kits
Fast campaign scaffolds, clocks, NPC frames, and pressure tools for running 4671 with momentum instead of prep bloat.
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4671 Odyssey — Core Rules
A legacy-driven RPG where relics, factions, and hard choices echo across thousands of years of history.
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Modern CQB — Room-Clear Tactical Game
A close-quarters tactical game of bad rooms, hidden threats, live captures, and wealthy lies in the Ash on Glass era.
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Warfronts — Mass Battle Simulator
A fast standalone battle game for sieges, campaigns, and the wars that leave permanent marks on an era.
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