4671 Universe

Warfronts — Mass Battle Simulator

Warfronts is the standalone large-scale battle game for 4671. Use it when the conflict is too big for a roleplaying encounter but too important to hand-wave away. It should feel like maps on tables, shouted orders, exhausted reserves, collapsing morale, and the ugly clarity of seeing whole formations treated like pieces on a board.

What It Does

  • Simulates large‑scale battles with units, orders, and terrain.
  • Runs fast at the table using simple dice resolution.
  • Scales across eras with light “era overlays.”

Scale

Choose one scale and stick with it:

  • Tactical Table: 1 unit = 50–100 troops or 1 vehicle platoon.
  • Operational Table: 1 unit = 200–500 troops or a battalion element.

Dice Engine (Core)

Warfronts uses d6 dice pools:

  • Roll a number of dice equal to the unit’s Attack (ATK).
  • Each 5–6 is a hit.
  • The target’s Armor (ARM) reduces hits (minimum 0).
  • Remaining hits remove Strength (STR).

Victory

A battle ends when one side:

  • Breaks opposing morale (rout),
  • Holds objectives for the required rounds,
  • Or completes a scenario condition.

Use Warfronts when you want the campaign to remember that armies, not just heroes, also shape history.