Artillery & Support
Artillery Fire
- Artillery must Setup to fire (no move that round).
- Choose a target point within RNG.
- Roll ATK dice; on 1–2 all hits scatter to an adjacent unit or empty ground.
- Artillery ignores one level of Cover once per battle (Bombard).
Indirect Fire (Optional)
Artillery can fire over line‑of‑sight with a -1 ATK penalty.
Air or Orbital Support (Era Overlay)
- Spend 2 CP to call support.
- Choose a target zone and roll 3d6; each 5–6 is a hit.
- Targets in Fortified terrain reduce hits by 1.
Spotters
A unit with the Spotter tag can remove scatter once per battle.